Monday, April 25, 2016

STEAM Unit Plan: Designing the Vehicle of the Future

Oh y'all. I am SO loving teaching high school. What an amazing age!

My high school kiddos have driving and cars on the brain. So, it was a no-brainer (see what I did there?) to design an Art unit customized to their unique tastes. But, because I'm me, it had to relate to other subjects, be STEAM-related, and be totally over-the-top.

So, we designed the "Vehicles of the Future" [insert wacky future music here].

My students became obsessed (obsessed) with this project and had a ton of fun as a result.

We started by looking at those wacky "cars of the future" videos from the 1950s and 1960s, selected a future world of our own, examined how cars are really engineered, examined data about how current cars are manufactured (and how much that costs), sketched a car, built a model of the car out using papier-mache, painted the car, photographed the car on a green screen, and designed a magazine advertisement for the car.

Here is a project overview for you:


It was a ton of work, and it was AWESOME. Below, you can see some of their final car adverts (which contain images of their models).



In order to do teach this unit I generated:

-project overview pdf (with all steps and links included)
-student contract (for accountability)
-vehicle data sheet (how much car materials cost etc. etc.)
-future predictions
-vehicle pre-planning (walking students through how their design will relate to the future)
-vehicle sketch sheet
-vehicle cost sheet (how much would it cost to build this today?)
-vehicle advertisement how to's
-project rubrics

Annnd guess what?! I've just uploaded the Whole. Dern. Unit. to Teachers Pay Teachers for you to download for FREE! (just click here!)  

Enjoy the STEAM vehicle adventure my friends!